Use it or lose it

What do we conclude from our exploration of ASMR?

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Like smartphones, robot vacuum cleaners, and – soon enough – driverless cars, technology that was once the stuff of sci-fi is now all around us.

And, for the most part, we welcome this. Usually, as technology and design advance, the need for human effort is reduced and this frees us up to spend more time on worthwhile pursuits.

But what if ASMR content is more like digital soma? What if we forget that sometimes it’s good for us to do things that feel hard? What if, in shying away from the messiness of embodied human interactions, we miss out on things we need as individuals and as a species – pheromones, non-verbal communication, adaptability, emotional growth.

We’ve written before about the value of friction, and the opportunity costs of using our smartphones like Swiss army knives for jobs they’re not well suited to, or passively letting an algorithm serve us content rather than actively seeking and selecting what we put into our brains.

And the findings from this research into ASMR content raise similar issues and questions.

In this project, we set out to understand why people were watching ASMR, what they were getting from it. But we soon found ourselves asking not just what they were getting from it, but what they might be missing. We started to consider whether people were turning to ASMR videos to meet human needs they previously would have met offline – and that led us to further questions about whether it was truly meeting those needs, and whether there might be downsides in seeking to satisfy human needs in this way.

Coming across increasing numbers of young people seeking to meet their natural wish for comfort and connection, for tactile experiences and messy play, for intimacy and attention, through the exaggerated – but ultimately synthetic – audio and visual experiences that ASMR videos offer, is reminiscent to us of those previous observations. And, as in our previous work about the way smartphones shape our behaviour and our thinking, it’s valuable to reflect on what we can do to stave off the downsides.

Every time we choose to put on noise-cancelling headphones we are making a choice. Yes, they will screen out the noises we don’t want to hear in the moment, but what will they do to our ability to cope with noisy environments over the longer term?

If it is now normal for children to stay indoors, alone, with a screen for company instead of playing outside, isn’t it inevitable that they will seek to fulfil their desire to bond with others, to feel special in someone else’s eyes, through those same screens? What will that do to their ability to make ‘real’ friends? To have difficult conversations? To navigate the messiness of real-life intimacy?

While we’ve been exploring what might be driving young people to watch ASMR and considering what effect its ‘use’ could have, we’ve been noticing other trends too. How often do you hear or read words starting with ‘over’? Overwhelm, overload, overstimulation? Were these words always so central to people’s descriptions of their days, their experiences, their feelings? Is life really more overwhelming than it used to be, or, by opting out of its more abrasive aspects, are we simply reducing our ability to deal with them?

There are choices to be made here too – for the parents and teachers who directly influence young people’s interaction with technology and with the world; for the tech companies, product designers and content creators who determine what people of all ages are shown on their screens; for the advertisers and marketers who sell us these products; and for all of us, in determining and shaping what sort of society we want to live in.

The world we imagined at the start of this piece, in which atomised people try to meet all their human needs through a screen, shutting out the world, shunning real-life intimacy, sounded far-fetched, dystopian.

But if it’s not what we want, what can we do now, what choices can we make – as individuals, as parents, as a society – to make it less likely?

Unanswered questions

We started this research project with the question: what is ASMR and why do younger people appear to be watching more of it? We finished with many more, and much bigger questions. We hope this report helps to start a wide range of conversations and enquiries into the role of technology in our every day life, including but definitely not limited to the below.

  1. We studied the phenomenon of who likes ASMR and why in a UK context - a western, individualised, atomised and sanitised cultural context. Would we find the same patterns in other cultures or societies? What about those with more collectivist cultural norms, or where people live more chaotic, noisy, communal daily lives?

  2. We asked questions about whether people find face-to-face interaction and noisy public places overstimulating, and were shocked by the rates of people answering 'yes', and by the significantly higher rates reported by younger people. Is anybody tracking this phenomenon longitudinally? Who is studying the social and sensory sensitivity of our population, and helping answer the questions about why it might be changing?

  3. We began to explore the question of how these sensory and social sensitivities, and their relationship to ASMR, might overlap with neurodivergent experiences and symptoms. How can we further explore the role of technology and neurodiversity - both where it can be a support, but also where it could hold people back?

  4. We found it unnerving to witness both children and adults enjoying videos of a stranger pretending to shower the viewer with affirmations, telling them how beautiful and wonderful they are. Why are these videos so captivating? What does this tell us about the evolving nature of parasocial relationships, especially in a world where AI generated content and chatbots are only going to become more embedded in our lives?

  5. One of our observations relates to the loss of real world, face-to-face interaction, throughout childhood and into adulthood, and the role screens play in filling the gaps left behind. The discussion of how to regulate online platforms and reduce 'online harm' often fails to acknowledge these 'opportunity costs' and the knock on impacts they can have, especially in the long term. How can research better inform action against online harm, taking these costs into account?

What next?

There are some ASMR videos we came across during this research that we chose not to include in this report. You’ll have noticed a sexual undertone to some of the videos you’ve seen - some subtle, some much less so.

Some ASMR videos, including those hosted on mainstream sites like YouTube, are even more explicitly sexual. Some that we saw contained quite dark themes, including sexual violence. This particular subgenre was also mentioned by more than one of the ASMR consumers and creators we interviewed.

In 2018, YouTube experienced a 75-minute global outage. In those 75-minutes, Pornhub recorded a 21 per cent surge over the daily average viewers. Notably, according to Pornhub, searches for ‘ASMR’ increased by 201%. Searches for the term ‘roleplay’ saw a 183% increase.

There are clear parallels between ASMR and pornography. Both are forms of visual media optimised to stimulate human desires. Both are pale comparisons to the real thing, but are therefore dialled up to compensate for their lack of real world, embodied experience. As a result, both frequently stray into depicting experiences that few people would actually want.

We plan to explore this parallel further, to explore how and why sexual themes appear in ASMR and how this may intersect with, or mirror, pornography.

Content warning: sexual themes

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Get in touch

If you have any questions or would like to talk to us about this work, feel free to email: damon.deionno@revealingreality.co.uk to speak with the research team.

+44 (0)20 7735 8040

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September 2024